With this mod, gone is the 1-3 second pause after shooting or lobbing grenades, the one second delay that occurs after making a kill, and the two and a half second halt when you take cover. So much time, I’ve racked up close to 50 hours battling ADVENT forces - and I only started last week.īlueRaja’s Stop Wasting My Time mod caters to those efficient Commanders who want to minimise time wasted on the battlefield. We’re onto you.īut, as I’m sure you’re all well aware by now, blowing the lid off of an evil, technologically advanced totalitarian state’s secret scheming takes time. And even if we do, we’re more than likely to get sent up sectoid creek without a paddle.
This list is also best served alongside Alec’s XCOM 2 Guide: How To Survive And Thrive.ĭrop the front, aliens: we know your occupation ain’t gonna allow humanity to thrive unless we succumb to your sinister New Order agenda, no matter how much you say otherwise. This list is the best mods XCOM 2 has to offer so far and should help you achieve that goal, or at least help you to fail (again) in style. The aliens are here, they’re up to no good, and now it’s time to get rid of them.
I saved the world the last time round, did I not? I hear you mumble under your breath. It’s been 20 years since the events of XCOM: Enemy Unknown and while you’re sat there wondering where it all went wrong, the alien occupation of the world as we know it is A Thing now.